Long-time game developer Rob Heinsoo of Wizards of the Coast R&D led the design of the Dungeons & Dragons (D&D) 4th Edition game. Accomplished role-playing game developer Andy Collins is the Manager of D&D Development and Editing at Wizards of the Coast, LLC and co-designed the 4th Edition with his colleagues Rob Heinsoo and James Wyatt. Renowned game designer Jonathan Tweet worked on the third edition of D&D. Rob and Andy were Honored Guests at GameStorm 11 in Vancouver, Washington, and it’s obvious that they are passionate about what they do. I was graciously invited to podcast some of the proceedings at GameStorm 11, a massive conference for game-players in the Pacific Northwest. I’ll share more about my GameStorm 11 experience in a future post, I promise, but meanwhile let me thank Industry Outreach point person Mark Santillo, OSFCI and everyone at GameStorm for having me – it was truly memorable. Here, now, is the one stand-alone audio piece that resulted from my efforts, and it’s a good one. Presented in its 52-minute entirety, the panel discussion with Andy, Rob and Jonathan at GameStorm 11 on March 28, 2009, during which they discuss, with several enthusiats in attendance, the trials and the triumphs of dreaming and devising the role-playing game of our time.
(This podcast is no longer available)